Dish Washington
Developer: Team Five (From the Danish National Academy of Digital Interactive Entertainment
Nomination: Student Showcase
Platform: Windows (Half Life Two: Episode One mod)
Website
Description: Scrub those dirty dishes to the beat while your hot water still lasts. Turn up the heat by scrubbing to the beat, though cleaning off the beat will chill your water.
Entries from March 2009
Dish Washington
March 17th, 2009 1 Comment
Tags: GDC · IGF · Student Showcase
The Color of Doom
March 16th, 2009 No Comments
The Color of Doom
Developer: The Guildhall at SMU: Team Overscope
Nomination: Student Showcase
Platform: Windows (Half Life 2: Episode One mod)
Website
Description: Fight an endlessly replicating horde of red and blue robots by shooting them with the correct color of ammo. Invoke the awesome power of the saved game when you inevitably fail.
Tags: GDC · IGF · Student Showcase
City Rain
March 15th, 2009 No Comments
City Rain
Developer: Universidade Estadual Paulista, Brazil
Nomination: Student Showcase
Platform: Windows
Website
Description: Try your hand at building a city that not only grows unpredictably, but also has to be ecologically sustainable.
Tags: GDC · IGF · Student Showcase
Up Next: The Student Showcase
March 14th, 2009 No Comments
Thank you for joining us for our impressions of the finalists in the IGF main competition. I hope that you enjoyed the whirlwind tour of all of those games as much as we did. The games were both distinct and diverse, and we’re looking forward to seeing more at the GDC. If those games have piqued your interest in independent games, you can see all 224 entrants into the competition here. You can also always here more about what is going on in independent gaming at Indie Games.
Tags: GDC · IGF · Student Showcase
Zeno Clash
March 13th, 2009 No Comments
Zeno Clash
Developer: ACE Team Software
Nomination: Excellence in Visual Art
Platform: Windows
Website
Description: A first-person brawler set in a grisly and punk fantasy world.
Tags: Excellence in Art · GDC · IGF
You Have To Burn the Rope
March 12th, 2009 1 Comment
You Have to Burn the Rope
Developer: Kian Bashiri
Nomination: Innovation Award
Platform: Flash
Website
Description: We talked about this quirky deconstruction of 2D platforming in our Flash Roundup
Tags: GDC · IGF · Innovation Award
Snapshot
March 11th, 2009 No Comments
Snapshot
Developer: Kyle Pulver and Peter Jones
Platform: Windows PC (trailer available)
Nominations: Excellence in Design
Website
Description: Use a camera to pull objects out of the world, and use your photos to drop them back in at more convenient locations.
Tags: Excellence in Design · GDC · IGF
Retro/Grade
March 10th, 2009 No Comments
Retro/Grade
Developer: 24 Caret Games
Platform: Windows (Free demo available)
Nominations: Excellence in Audio, Excellence in Design
Website
Description: Congratulations! You just saved the galaxy in an epic battle. Now do it backwards! To music!
Tags: Excellence in Audio · Excellence in Design · GDC · IGF
PixelJunk Eden
March 9th, 2009 No Comments
PixelJunk Eden
Developer: Q-Games Limited
Platform: PlayStation 3 (free demo, paid full version)
Nominations: Excellence in Visual Art, Excellence in Audio, Technical Excellence
Description: Swing around on alient plant life, smashing things as you go along, as well as growing new plants.
Tags: Excellence in Audio · excellence in visual art · GDC · IGF · Technical Excellence
Osmos
March 8th, 2009 1 Comment
Osmos
Developer: Hemisphere Games
Platform: Windows (free demo available)
Nominations: Seumas McNally Grand Prize, Excellence in Design, Technical Excellence
Description: Bounce around a petri dish, eating the weak and fleeing the strong. The catch? Moving costs you size, making you weaker.
Tags: Excellence in Design · GDC · IGF · Seumas McNally Grand Prize · Technical Excellence
