When I asked Ashley Monif to tell me about Fieldrunners, the first thing he did was start rattling off awards the game had won. Small wonder, because the game spent six months in the top twenty on the iTunes App Store, made Time Magazine’s top ten game of 2008, and won best game in the IGF Mobile competition. That’s not bad for a tower defense game that started out with four towers and no sound effects. Check out the full text of the interview to read about the game in depth, accessibility in the RTS genre, and how Subatomic Studios ended up developing for the App store in the first place.
Interview With Ashley Monif of Fieldrunners
September 30th, 2009 No Comments
Tags: Ashley Monif · DSi · fieldrunners · iphone · PSP · Subatomic Studios
