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Cogs Interview With Brendan Mauro

March 18th, 2010 No Comments

In today’s interview, I chat with Brendan Mauro: lead (and sole) artist on IGF Finalist Cogs. The game brings sharp modern visuals to a classic puzzle concept, while taking the sliding tile puzzle from 2D to 3D. Check out the full interview for Brendan’s thoughts on his art’s purpose, updating a classic puzzle, and even localizing your game for cats in funny pictures.

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