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Flash Roundup: Something Old, Something New

May 3rd, 2010 Comments Off

Seeing how Steve Jobs is so busy hating on the Flash, it’s probably time for another Flash Roundup. After all, nothing sates the hunger for new technology quite like sour grapes. So if you’re also one of the 299 in 300 Americans without an iPad, won’t you join me in scoffing? They may have 3G wireless connectivity, but if you can’t play Chronotron with it, there’s just no point.

The Flash Roundup is dedicated to the proposition that not all games need require 40 hours and a second mortgage to play. You may not be able to find cheap decent games on consoles any more, but that’s just because they’ve all moved to the Internet. Each installment picks out a handful of unsung and sometimes unpublished games that stand out from the background noise.

This week’s theme is something old and something new. That is to say, developers doing new things with old ideas.

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Interview with Joe Rheaume of Chronotron

September 6th, 2008 3 Comments

Joe Rheaume is sole developer of the flash game Chronotron, and we had a chance to chat with him about his time-traveling robots. Chronotron is actually a tricky game to describe, though we did give it a shot in our earlier review. It turns out that Joe is better at it.

The game is free to play at Kongregate (and many other venues), but read on for more on what it is, how it works, as well as Joe’s thoughts on business models for Flash game developers.

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