Robot pirates also make a bitchin’ desktop wallpaper. Machinarium developer Amanita Studios is offering amnesty to pirates everywhere for the low price of $5. From the press release: Everybody who downloaded our game illegally (for free) has now a chance to redeem himself and get the latest version of the game (Win+Mac+Linux) and its fantastic [...]
Machinarium Pirate Amnesty
August 6th, 2010 No Comments
Tags: amanita studios · Machinarium
Welcome to the Stage in History
April 26th, 2010 No Comments
Today marks the first day following the wrap-up of the GDC 2010
interview series. So first things first, thanks to all the developers
who took the time to chat. You’ve probably noticed that we’re still
missing Tuning and Today I Die, but I’m still
waiting to hear back from those devs regarding interviews. Interested
readers are invited to cross their fingers, but warned that held
breath can result in anoxia and disappointment.
As cool as it was to cover these interviews, we’ve missed a hell of a
lot of interesting news during the interim, so I thought I’d spend
today on the highlights reel.
Tags: feist · hamlet · IGF · Machinarium · Microsoft · monsters probably stole my princess · News · pride and prejudice and zombies · Xbox
The Real Meaning of Valentine’s Day
February 12th, 2010 No Comments
Celebrate the real meaning of Valentine’s Day this year: artificial hyper-consumerism. A group of six independent development houses have banded together at theindiebundle.com to sell six of the best indie games from the last two years. For a total of $20, you can get your hands on all six of: And Yet It Moves Auditorium [...]
Tags: And Yet It Moves · Auditorium · Aztaka · Eufloria · Machinarium · Osmos
Machinarium Review
October 16th, 2009 No Comments
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It is an internet-verifiable fact that robots make everything better. You can therefore imagine awesome it must be to play a robot in a robot city as he tries to save his robot girlfriend from robot terrorists. Machinarium is an adventure game that lives up to those expectations in almost every way.
Tags: Amanita Design · Linux · Mac · Machinarium · PC · Review
Interview with Jakub Dvorský of Machinarium
October 7th, 2009 1 Comment
We didn’t get a chance to talk to Jakub Dvorský at the Independent Games Festival, and it was our loss. The CEO of Amanita Design shared a lot of details about the upcoming Machinarium that might not be obvious from their advertising and site. Read on to learn about the role of language in adventure games, the game’s gorgeous art, and why you should buy it directly from Amanita over a traditional publisher.
Tags: Amanita Design · interview · Jakub Dvorský · Machinarium
PAX 10: 2009 Continued
September 1st, 2009 1 Comment
The Penny Arcade Expo is right around the corner, and if history is any guide that means it’s time for this site to start giving shout outs to the PAX 10. So for the next week, your regular posting schedule will be filled with some of the most innovative gaming of 2008 and 2009. We present to you the continuation of our PAX 10 introductions.
Tags: 2009 · Machinarium · Osmos · PAX 10 · Puzzle Bloom
