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Interview With Nicholas Trahan of Liight

October 2nd, 2009 No Comments

If you’ve been to PAX, you know that just about everybody hands out promotional swag. Most of it is pretty, but t-shirts, buttons, and temporary tattoos don’t really have much to do with the games they advertise. Nicholas Trahan, on the other hand, is a bit more thoughtful. He was handing out multicolored pens for Liight, a color mixing game from Studio Walljump. It also turns out that he’s a handy source of insight about the game’s inner workings, the art of feedback in game difficulty, and the secret origins of Studio Walljump.

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