We never managed to corner one of PixelJunk Eden‘s developers, but the game ended up being exactly what it looked likeāan organically growing platformer where you learn to jump rather than walk. We did learn some of the rules minutae that make Eden something more than a banal exercise in being pretty, however.
GDC 2009: PixelJunk Eden Hands On
April 15th, 2009 No Comments
Tags: GDC · GDC 2009 · IGF · PixelJunk Eden
