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Review: LIMBO

July 19th, 2010 No Comments

Although it’s a 2D platformer, LIMBO is a horror game, so come prepared. Whether you’re fleeing a giant spider or succumbing to brain worms, the game is stark and disturbing. That makes it incredibly compelling. Add that to the black and white silhouette art, vivid animation, and precision platforming, and you have a great game. It’s just not for the faint of heart.

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Review: Space Invaders: Infinity Gene

July 6th, 2010 No Comments

Infinity Gene makes a lot of noise about evolution, but its real strength is adaptation. Specifically adaptation to the iPhone. Outside that, it delivers a fairly straightforward shooter with snappy pacing and an unobtrusive tutorial. The occasional cheap death chafes a bit, but there’s more than enough good stuff here to gloss over a few minor flaws.

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Review: Aaaaa!

June 14th, 2010 No Comments

Are you passively suicidal, but just don’t know how to take that single step to go pro? Dejobaan Games has found a way to literally do just that. Share their Reckless Disregard for Gravity by stepping off future superstructures without the inconvenience of permanent death. Wrap that up with the highest tier comedy writing, and this game will delight casual and hardcore gamers alike. So throw yourself off something tall. It’s fun!

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Review: Super Mario Galaxy 2

June 2nd, 2010 1 Comment

There haven’t been a lot of direct sequels to Super Mario games since the late eighties, so Mario’s latest outing is something of an oddity. However, Mario hasn’t lost that sequel magic and comes through with a game that feels comfortable and novel at the same time.

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Review: Rocketbirds Revolution!

May 28th, 2010 No Comments

Rocketbirds Revolution! plays it straight. Between the deadpan retelling of cold war action flicks to the run and gun platforming, you could almost miss it when the game winks at you. Just remember that subtlety is a sign of refinement and you’ll find that Rocketbirds is an elegant and compact example of its genre.

Bonus news bit: Developer Sian Tan let us know that Ratloop Asia is hard at work on a port for Rocketbirds to PS3. They’re still early in the development process, but hopefully we’ll hear more details soon.

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Review: The Misadventures of P.B. Winterbottom

March 1st, 2010 1 Comment

SEE: Artistic vision forgotten since the silent film era.
HEAR: The extraordinary soundtrack.
KNEAD: The inimitable P.B. Winterbottom’s pastry obsession into something nobler.
ENDURE: Unflattering couplets that hurt your feelings.
MARVEL: As P.B. bends time to eat pie!

ALL THIS AND MORE inside this PIXELSOCKS EXCLUSIVE review of THE MISADVENTURES OF P.B. WINTERBOTTOM.

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Review: Plants vs. Zombies

February 22nd, 2010 No Comments

The iPhone port of Plants vs. Zombies isn’t quite as feature rich as its counterparts, but it’s also a tenth of the price. The smart tower defense gameplay and adorable aesthetic remain intact, and the touch interface is actually superior to other ports. It’s only a pity that the reduced content will cut down on the time you’ll spend with such an excellent game.

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Review: Overlord II

February 8th, 2010 No Comments

Overlord II is an improvement over the first game in every way. Gameplay is more varied, the writing is consistently funny, and decorating your dark Fortress has never been manlier. The improvements diminish the challenge somewhat, but who subjugates the strong, anyway?

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Review: Batman: Arkham Asylum

January 18th, 2010 1 Comment

It’s a tired fact that licensed games try to span two entertainment media and so fail at both. The license does little justice to the source material, and the source constrains player agency. So instead of a good license or a good game, you get half of each. However, now and again, the source material dovetails with established genres. Lucky for Batman, he already lives in an action adventure game.

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Review: Assassin’s Creed

December 14th, 2009 No Comments

Assassins_Creed

There’s a reason you don’t mix exploration gameplay with sandbox gameplay, and Assassin’s Creed is a good test case. You just end up with aimless repetition, even when each task is technically novel. On the other hand, as a game of carefully plotted murder, Assassin’s Creed recaptures something lost since the days of Deus Ex: freedom. Whether or not you’ll enjoy it depends on your willingness to skip half the game.

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