Pixelsocks.com

Spectre Interview With Asher Vollmer

April 22nd, 2010 No Comments

Spectre is a curious exercise in storytelling. It’s somewhere between a choose-your-own-adventure book and a platformer, which is a fascinating blend to play. Lead engineer Asher Vollmer walked me through fitting all the narrative pieces together, the weave of player agency and storytelling, and the story web. Read on for his thoughts

Share

Tags:   · · · · · ·