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E3 Roundup: Consoles/PC

June 25th, 2010 No Comments

There was a bunch of fancy hardware on display at this year’s E3. Sony continued aping the Wii with the Playstation Move. Microsoft debuted the motion-capturing Kinect, and Nintendo hopped on the theatrical 3D bandwagon with the 3DS. However, none of this hardware means anything without good software to back it up. Having already hit up the portable and downloadable titles, we’ll close this E3 summary week with console and PC games. Keep in mind that this includes Kirby: Epic Yarn, but somebody already covered that elsewhere. Everything else is here.

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Kirby Epic Yarn Trailer

June 16th, 2010 No Comments

It’s the Christmas that comes in June! In advance of the Monday E3 roundup, here’s a delectable trailer for your consumption: Nintendo came out swinging this year, abandoning franchise conventions and mixing things up. Nowhere is this more immediately visible than Kirby Epic Yarn. The Wii installation in the hoary old series (18 years! I’m…really [...]

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The Wiiner

January 1st, 2010 No Comments

Amazon.com has posted their year-end sales rankings for everything in the video games category (via Gamasutra). Looking at just the top ten, Nintendo positively dominated the year and took home nine of the slots. The video games category includes software, hardware, and optional peripherals. Interestingly, of those nine slots, seven are straight hardware or are [...]

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Review: New Super Mario Bros. Wii

November 23rd, 2009 3 Comments

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There’s been a gradual upsurge in oldschool 2D gaming recently, albeit on the sly. The burgeoning casual and portable markets have converged with increasing visibility for indie developers and digital distribution. Set it all against the recession as a backdrop, and suddenly the cheap simple games of yesteryear start looking pretty good. Nintendo can smell these things coming like sharks smell blood in water, and so we have New Super Mario Bros. Wii, the first AAA 2D console platformer in ages.

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Rumor Mill: Wishful Thinking Edition

August 26th, 2009 No Comments

The rumor mill has been running overtime this week, with patents, trademarks, and offhand developer mutterings flying everywhere. You’d think that with BlizzCon only just passed and PAX coming in hard on its heels there’d be other things to talk about. However, I suspect that the gaming press has a deep-seated need to manufacture news. [...]

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Telltale Programmer Calls Out Wii

July 31st, 2009 No Comments

In the launch wake of Tales of Monkey Island, complaints have surfaced about the Wii port’s framerate. A compromised port isn’t normally news, but one of Telltale’s programmers has responded (vi gamezine) to the complaints by drawing some unflattering comparisons to Nintendo’s Wii, and there’s no news like some juicy gossip. The programmer is registered [...]

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Review: Tales of Monkey Island: Launch of the Screaming Narwhal

July 13th, 2009 1 Comment

Like an infatuated zombie pirate, The Monkey Island series has returned from parts unknown to perform unspeakable acts on your brains. It’s pushing eight years since the last installment, which was less well received than its three predecessors, so you may be wondering if this is a revival or betrayal of the brand.

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Review: Punch-Out!!

June 22nd, 2009 No Comments

Punch-Out!! is an excellent franchise retread, if a merely competent game. The attempt to integrate the Wii’s gestural controls will do little to entice casual gamers past the first handful of fights as the steep difficulty curve was clearly designed with a controller in mind. All in all, it’s game that’s low on content, but high on nostalgia.

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More Gaming Revivals Inbound

May 22nd, 2009 No Comments

Don’t look now, but your childhood is trying to pick your pocket again. The supposedly recession-proof games industry is mining its back catalog for free money, and Nintendo struck a pure vein of Metroid Prime. The rerelease of the surprisingly successful FPS trilogy will be retrofitted with gestural aiming and crammed on one $50 disc. [...]

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Iwata Says They Always Come Back

February 6th, 2009 No Comments

It turns out that it’s cheaper to develop games for hardware that’s little more than two Gamecubes taped together (does anyone even remember that slur for the Wii any more?). Seriously though, according to gamesindustry.biz, Nintendo President Satoru Iwata recently said in a conference call that Nintendo is being courted by third parties as they try to develop affordable games in tough economic times. Said Iwata, “Some are reportedly saying that they bet on the wrong horse or that they need to change course.” Nintendo has always been the primary supporter of its own hardware, especially during the N64 and Gamecube generations when third parties flocked en masse to Sony’s consoles.

Although the console has been criticized for a glut of poor-quality bargain bin games, Iwata was optimistic about future support, saying, “Overall, we recognise that our relationships with the software manufacturers are shaping up better than before. So, in the mid-term, we believe that more attractive titles will be launched by them for our platforms.”

A rising tide may lift all boats, but a falling tide won’t sink Nintendo.

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